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/ Developer CD Series 1996 June: Reference Library / Dev.CD Jun 96 RL / Dev.CD Jun 96 RL.toast / What's New? / Development Kits / Apple Game Sprockets DR1 / Examples / DroneZone / DZDisplay.h < prev    next >
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C/C++ Source or Header  |  1996-04-24  |  727 b   |  49 lines  |  [TEXT/CWIE]

  1. /*
  2.  *    File:        DZDisplay.h
  3.  *    Author:        Dan Venolia
  4.  *
  5.  *    Copyright © 1996 Apple Computer, Inc.
  6.  */
  7.  
  8. #ifndef __DZDisplay__
  9. #define __DZDisplay__
  10.  
  11. #include <Windows.h>
  12.  
  13. #include <QD3D.h>
  14.  
  15. void Display_Init(
  16.     void);
  17.  
  18. void Display_Exit(
  19.     void);
  20.  
  21. void Display_Activate(
  22.     Boolean                    inActivate);
  23.  
  24. Boolean Display_IsActive(
  25.     void);
  26.  
  27. void Display_DrawGrow(
  28.     void);
  29.  
  30. void Display_DrawImage(
  31.     void);
  32.  
  33. void Display_Resize(
  34.     void);
  35.  
  36. WindowPtr Display_GetWindow(
  37.     void);
  38.  
  39. void Display_SetViewerPosition(
  40.     const TQ3Point3D*        inPosition,
  41.     const TQ3Vector3D*        inDirection,
  42.     const TQ3Vector3D*        inUp);
  43.  
  44. void Display_GetViewerPosition(
  45.     TQ3Point3D*                outPosition,
  46.     TQ3Vector3D*            outDirection,
  47.     TQ3Vector3D*            outUp);
  48.  
  49. #endif /* __DZDisplay__ */